Photogrammetry - Wooden Buddha Statue
Beauty shot captured in Marmoset

Beauty shot captured in Marmoset

Buddha Beauty and Clay Render

Buddha Beauty and Clay Render

Buddha mesh reconstructed in Zbrush via ZRemesher and manually projected facial topology with subdivision level 2 used for the render

Buddha mesh reconstructed in Zbrush via ZRemesher and manually projected facial topology with subdivision level 2 used for the render

Side by Side comparison between the original scan and the reconstructed mesh

Side by Side comparison between the original scan and the reconstructed mesh

Screenshot from Meshroom showing the number of cameras used

Screenshot from Meshroom showing the number of cameras used

Quick experiment made with a borrowed wooden Buddha figure from my brother. The figure was shot with Canon EOS Rebel XT with a EF28-135mm Lens with an aperture of f5.6. Meshroom was used to convert the photos. Zbrush was used for model cleanup and transfer polypaint data from the original scan to the reconstructed mesh with manually polypaint in some areas to fix scan artifacts. It was a nice opportunity to experiment with the new Marmoset 4 for render and it's rich background sky library and the new raytracing feature.