Haptech Striker VR - Look Development
Ricardo orellana rifle v0002

Responsible for modeling the helmet for the robot, layout of the UVs , texture painting and surfacing the entire character. Concept Art by Lindsey Wakefield.

Ricardo orellana rifle v0003

Responsible for modeling the helmet for the robot, layout of the UVs , texture painting and surfacing the entire character. Concept Art by Lindsey Wakefield.

Ricardo orellana rifle v0004

Helmet asset Look Development.

Ricardo orellana rifle v0005

Helmet asset Look Development.

Ricardo orellana rifle v0006

Family product shot. Responsible for modeling bottom half of the rifle texturing and surfacing all the assets and lighting the scene.

Look Development done at Janimation Studios for Striker VR Rifle promotional material. I was mainly responsible for texturing and surfacing the assets.